En cette fin d’année remplie de projets et de trouvailles, je vous fais part des tendances technologique en éducation pour 2016 dans un billet intéressant, What’s in Store for Education Technology in 2016?, de Raj Valli, PDG de Tabtor Math (@tabtor).
Voici donc les 4 grandes tendances 2016 ( en anglais):
1. Personalized Learning
Personalized learning got a boost in the news recently when Mark Zuckerberg mentioned his desire to invest in this sector in the open letter he wrote to his new daughter. There is an increasing demand on our kids to learn more at an earlier age. There are structural shifts in the way we live today with increasing urbanization and the resultant traffic and longer commute times. Newer drivers such as the interest in having kids learn to code and the realization among parents and teachers that personalized learning does lead to significant improvement in learning outcomes — all will make personalized learning become the de-facto focus for 2016 among edtech companies.
We live in an increasingly inter-connected world where technology is upending and transforming pretty much all that we touch. The way we bank, buy goods, get food delivered to our homes, consume books, measure and monitor our health and our overall behavior — are all driven by tech that is coded and crafted by people who want to understand how to make our lives significantly better and at a lower cost. A few companies have begun to make it easier and fun to learn code. This trend is likely to spread to board games, toys, and apps that teach coding.
3. A.I. and Cognitive Science
We all learn something new each day — about ourselves, about the world in which we live, and about the tools we use for making our work more productive. It is only natural that we want the tools we use to become smarter along with us as we learn. For example, Nest thermostats have already begun to learn our temperature preferences within our homes and Google Now understands when we need to start to travel to our next meeting given traffic patterns! This has become possible as a result of the vast quantities of data crunched in real-time to gain insights and paint patterns, a capability that was unimaginable even five years ago.
4. Combining Physical and Digital
Until now, many digital tools have been strictly app- or software-related. 2016 is the year where we are likely to see more physical objects connected with virtual ones. We have seen robots that can be programmed by kids to interact with them, so the physical and digital have already started to merge. In 2016, we should start to see significant enhancements to this capability through virtual reality tools such as Google Cardboard and other “If This Then That” (IFTTT.com)-like tools.
Pendant l’hiver 2016, j’aurai aussi la chance d’expérimenter avec mes élèves la Google Classroom. Un projet ambitieux et intéressant qui ouvrira certainement la porte à de nouvelles opportunités. Je prend donc le temps de vous proposer 8 outils (extensions) de Google Drive qui pourraient améliorer votre enseignement: Cometdocs PDF Converter , Doctopus, Google Calendar , PowToon Edu , Pixl Editor , Draw.io , GeoGebra et Google Classroom .
Dans le même vent de changement et de renouveau, je vous propose aussi deux lectures intéressantes:
Hacking Education: 10 Quick Fixes for Every School de Mark Barnes et Jennifer Gonzales
50 Things You Can Do With Google Classroom de Alice Keeler et Libbi Miller.
Enfin, afin que vous profitiez bien du temps de Fêtes 2015, je partage avec vous une infographie de Sylvia Duckworth.
Bonne année 2016 et à bientôt!